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Monthly Archives: January 2013
Alternate Reality Gaming – Examples
The Beast is said to be the game that successfully introduced ARG’s to a larger public (Baertlein, 2008). This futuristic murder-mystery intrigued one million players for twelve weeks in 2001. It was created as a promotion for the movie A.I. … Continue reading
Spelement
Spelement ^^ (zelfstandig naamwoord) Het loslaten van spelstructuren of spelelementen op bezigheden die over het algemeen niet als spel worden ervaren. /Toevoegen van speelkracht. Vertaling van ‘gamification’
Alternate Reality Gaming – Ingredients
Any ARG has several key ingredients such as a puppet master a rabbit hole a curtain TING rhetoric A puppet master is the person controlling the game, giving out clues and keeping an eye on plot development. The starting point … Continue reading
Gamification: Will it Blend?
Press release: Analysts Discuss Key Issues During Complimentary Webinar, “Gamification Trends and Strategies to Help Prepare for the Future” on November 28 2012 In this press release many sensible things are stipulated: We are currently in the hype-phase of game … Continue reading