Tag Archives: serious gaming

Neem serious games ook echt serieus

Met Marjolein van Trigt sprak ik voor Binnenlands Bestuur over het gebruik van serious games door gemeentes en een aantal voorbeelden. ‘Vaak zijn er goede intenties, maar is er zero monitoring.’ “Een serious game kan een effectief middel zijn om bijvoorbeeld bewustwording … Continue reading

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Games for Health

Health science has been embracing gaming as a meaningful way to communicate, educate, and as a mechanism to deliver treatment [1,2]. There has been a growing interest in both serious games for health and gamified health interventions [3], especially those … Continue reading

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Before the paper Effect of a Health Game Prompt

There are two stories here. One is the story of the content of the paper and this is pretty straight forward. It started reading a paper and wondering about something: “…reading the work of Brooks, it seemed to me that … Continue reading

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A Framework for developing Serious Games for Health

The paper Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights by Verschueren and colleagues provides a well-researched framework for developing any serious game and especially one for health/wellbeing purposes. Their research into efficacy and best-practices … Continue reading

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PhD Gaming to cope

Gaming has promise. In order to fulfil its didactic promise we need to understand exactly what goes on while people are ‘in game’ and how this joyful experience can be used to facilitate positive behaviours – such as functional coping … Continue reading

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A tale of two papers

Writing, submitting and publishing a paper contains the best of times and the worst of times. There is great pleasure in getting your thoughts down on paper, hammering on them with earlier research and the critical eyes of all the … Continue reading

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