- RT @nihilist_ds: I try to let my data speak for itself. But it mostly just says, despondently, gazing off into the distance: “Gelman wou…3 hours ago
- https://t.co/l4FWUc2mtl Lesgeven in Amsterdam?18 hours ago
- RT @GreenDoorLabs: "As VR and AR move beyond the pop-up spaces and makeshift corners of libraries and media centers, we have an opportunity…18 hours ago
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Category Archives: Mediated
Another interesting distinction in game genres or game types is that of Exergames. Broadly speaking ‘exergames’ are all games that are controlled by bodily movement. Think of a game of virtual tennis, bowling or raft racing (Wii) and games like … Continue reading
Finally online at ResearchGate – my presentation during Berlin Playweek 2016 at the Researching Games Barcamp The effect of a Game Prompt on Self-Efficacy concering problem solving challenges of living with Diabetes type II. Initial results, would love to … Continue reading
Sapolsky explaining why we respond so strongly to to ‘what if’ and ‘maybe’. Part of the motivation power in gaming comes from the effect of ‘maybe’ on the dopamine system. Give chance a chance.
Excellent explanation – not just on the taxonomy of player groups and its’ two dimensions but also on how and why the categorization came to be.
6 oktober 2015, 10:00 – 16:30 uur, Amsterdam Interesse in gamification? Staat u op het punt om spel serieus te gaan gebruiken? Tijdens deze workshop krijgt u een inleiding in de wereld van doelmatig spelen. U gaat naar huis met … Continue reading
This is my summary/translation of the article Abwehrreaktionen auf Gesundheitsappelle: Forschungsstand und Praxisempfehlungen by Hastall, 2012. Against threatening or disturbing messages we have defensive processes, in order not to get thrown into a (unhealthy) state of frenzy every time we encounter one. … Continue reading