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Tag Archives: design
A Framework for developing Serious Games for Health
The paper Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights by Verschueren and colleagues provides a well-researched framework for developing any serious game and especially one for health/wellbeing purposes. Their research into efficacy and best-practices … Continue reading
Posted in Mediated
Tagged design, development, Game, HEALTH, Research, serious gaming
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Rehabilitation thinking for games in health
Designing and researching games in health has underlayers of models we (unwittingly) hold on what rehabilitation should be – and held within this our concepts of disability – driving our design decisions or the questions we ask. Rehabilitation: all measures … Continue reading
Bartle’s Player Groups by Extra Creditz
Excellent explanation – not just on the taxonomy of player groups and its’ two dimensions but also on how and why the categorization came to be.
Workshop Spelenderwijs 6 oktober
6 oktober 2015, 10:00 – 16:30 uur, Amsterdam Interesse in gamification? Staat u op het punt om spel serieus te gaan gebruiken? Tijdens deze workshop krijgt u een inleiding in de wereld van doelmatig spelen. U gaat naar huis met … Continue reading
Posted in Mediated
Tagged advice, design, development, education, Game, Gamification, motivation, Research, serious gaming, Wetenschap
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Apps and Gamification
Let us start off with the comment that to me, using ‘Apps’ as a distinctive category is the same sort of categorisation as ‘Books’. It is a media-format. It might be a little more suitable for some content than for … Continue reading