Tag Archives: Game

Perceived realism in media & gaming

Research at the turn of the century indicated that people can make judgements about the reality of a media experience on a moment-to-moment basis and that this judgement depends highly on the typicality of the experience (Shapiro, 2003). If it … Continue reading

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Resources: Games for health and education

The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading

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The play perspective of videogaming

Play seems to be something unreal. At first it seems intuitively clear what is meant by play; it is obvious when one is playing and when one is in earnest. The distinction between real and play seems clear, but at … Continue reading

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7 ways games reward the brain: Chatfield TED talk

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Spelen is van levensbelang – Kennis van Nu

Uitgezonden op Nederland 2 door de NTR op 28 januari 2015 om 19:20 uur.

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Ludic City: Breaking the magic circle

Video of my talk Breaking the magic circle during the Ludic City lecture in Brussels 2013. “During this talk I will be discussing public space as a playful environment, giving examples of Alternate Reality Gaming and Gamification. Through framing of … Continue reading

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