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Tag Archives: Research
Workshop Spelenderwijs 6 oktober
6 oktober 2015, 10:00 – 16:30 uur, Amsterdam Interesse in gamification? Staat u op het punt om spel serieus te gaan gebruiken? Tijdens deze workshop krijgt u een inleiding in de wereld van doelmatig spelen. U gaat naar huis met … Continue reading
Posted in Mediated
Tagged advice, design, development, education, Game, Gamification, motivation, Research, serious gaming, Wetenschap
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Barriers to health appeals
This is my summary/translation of the article Abwehrreaktionen auf Gesundheitsappelle: Forschungsstand und Praxisempfehlungen by Hastall, 2012. Against threatening or disturbing messages we have defensive processes, in order not to get thrown into a (unhealthy) state of frenzy every time we encounter one. … Continue reading
Perceived realism in media & gaming
Research at the turn of the century indicated that people can make judgements about the reality of a media experience on a moment-to-moment basis and that this judgement depends highly on the typicality of the experience (Shapiro, 2003). If it … Continue reading
Posted in Mediated, Perfectly Flawed
Tagged entertainment, Game, psychology, reality, Research, Self, Wetenschap
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Reality is socially made
One way to define reality is to approach it as a construct that is built within a social context. Social comparison theory, social proof and shared mental models are three different perspectives that all treat the perception of reality as … Continue reading
Posted in Mediated, Perfectly Flawed
Tagged psychology, reality, Research, Science, Self
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Resources: Games for health and education
The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading