-
Loading Mastodon feed...
Cloud
- advice
- Amsterdam
- ARG
- Art
- design
- development
- education
- entertainment
- escapism
- eten
- experiment
- Game
- games for health
- Gamification
- HEALTH
- hedonism
- humour
- Island
- laugh
- learning
- leisure
- Love
- metacogniton
- Meta Emotions
- Mood Management
- motivation
- new media
- Philosophy
- play
- presence
- psychology
- published
- reality
- Research
- sadness
- Science
- Self
- self-efficacy
- serious gaming
- solarpunk
- talig
- Tech
- Tessel
- VR
- Wetenschap
Tag Archives: Research
Resources: Games for health and education
The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading
The play perspective of videogaming
Play seems to be something unreal. At first it seems intuitively clear what is meant by play; it is obvious when one is playing and when one is in earnest. The distinction between real and play seems clear, but at … Continue reading
Posted in Mediated, Perfectly Flawed
Tagged Game, play, psychology, Research, Science, serious gaming
Leave a comment
So you think you can…
Self-efficacy, health and reappraisal Self-efficacy has proven to be an important concept in the chase of understanding and predicting what we do, and what we don’t. Bandura (1994, p.1) defines perceived self-efficacy as “… people’s beliefs about their capabilities to … Continue reading
Kunst & Kennis in VR || Hersengedrag
Voor Hersengedrag.nl hebben wij ongeveer 200 mensen Virtual Reality laten ervaren met de Oculus Rift tijdens de nacht van Kunst en Kennis. Voor bijna iedereen die in de rij stond was het de eerste persoonlijke ervaring met VR. We hadden … Continue reading
Posted in Mediated
Tagged development, new media, psychology, Research, Science, VR, Wetenschap
Leave a comment
A knowledge taxonomy
By applying taxonomy to explore the concept of knowledge, an organisational structure can be superimposed. This taxonomy provides a shared structure and vocabulary for a complicated concept that cuts across many scientific fields and models. Blooms’ taxonomy (1956) was hailed … Continue reading
This Is Not Rocket Science – Liftoff
Tonight we will start Twittering like crazy to get the engines going. The stars are out over Amsterdam, spring is in the air and it is a good day for a launch! On This Is Not Rocket Science you can … Continue reading