- RT @AsapSCIENCE: Cool diagram!! [Reddit/interestingasfuck] https://t.co/ZNM3R7MKIt9 hours ago
- RT @raphkoster: From yesterday, a #longread about design that is #good4players: a research-based, metrics-driven design lens for creating g…9 hours ago
- Making datasets playable can offer new insight in your data through narrative building. We think of our gameplay as… https://t.co/0rKzv1w0Jkyesterday
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Tag Archives: serious gaming
Sapolsky explaining why we respond so strongly to to ‘what if’ and ‘maybe’. Part of the motivation power in gaming comes from the effect of ‘maybe’ on the dopamine system. Give chance a chance.
6 oktober 2015, 10:00 – 16:30 uur, Amsterdam Interesse in gamification? Staat u op het punt om spel serieus te gaan gebruiken? Tijdens deze workshop krijgt u een inleiding in de wereld van doelmatig spelen. U gaat naar huis met … Continue reading
The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading
Play seems to be something unreal. At first it seems intuitively clear what is meant by play; it is obvious when one is playing and when one is in earnest. The distinction between real and play seems clear, but at … Continue reading
Uitgezonden op Nederland 2 door de NTR op 28 januari 2015 om 19:20 uur.